- Winning team must report game score. Login to the league website (www.cricl.com) and use the Report Score Form.
- Metal Spikes are NOT allowed.
- No profanity or unsportsmanlike conduct: - Warning, then removal from game
- Age 15 or older game day
- Minimum of 8 players to start the game. Church members only or approved by minister before they play. If less than 10 players, absent players are not outs in the batting order.
- A continuous batting order may be used. A player entering the game after it has started will be inserted at the bottom of the batting order unless it is a substitution. If a continuous batting order is used, it must be used the whole game, start to finish, except for injury or emergency.
- No new inning may start after 7:05 P.M. If the game is tied, play will continue until there is a winner
- Seven inning games. Run rule -15 runs after 3 innings and 10 runs after 5 innings.
- Each team will provide one umpire for the game before or after them except when a team has the middle game of three. Those teams will provide two umpires, one for the early game and one for the late game. If a team fails to provide the necessary umpire(s), his or her team will be penalized 3 runs on their next scheduled game.
- Home team is the team listed first on the schedule. They are the official scorer.
- Strike plate will be 15" straight back from point of home plate and 2" on the outside of home plate. Any part of the ball must hit the strike plate and/or home plate to be a strike. If a ball hits the front of home plate and bounces back toward the pitcher, it is a ball.
- If a play is going to be close at any base or home plate, the runner should slide to avoid injury to the defensive player. If a runner goes in standing up and contact is made, the umpire may call the runner out if excess force is used.
- Batters start with a 1-1 count. No courtesy foul on the 3rd strike.
- Injured player: last out takes the place of injured player. Courtesy runners allowed if requested before the start of the game.
- We are playing the 12" rules (NOT 16")
- Teams may use only players on their team. Team may NOT recruit players from other teams if short.
- All players on a team must properly wear a shirt, shorts/pants and shoes. Players refusing to comply will not be allowed to play.
- When a female is batting, four defensive players, three if the defense has only 8 or 9 players, must be behind an arc 90 feet from the pitcher's mound until the ball is hit. Failure to do so will result in a double for the batter, with runner advancing as forced.
- The female batter has the option to walk only if the male batter is thrown three straight balls.
- There must be at least four females playing defense on the field and in the first ten batters of the batting order. Clarification (06/28/01) : Teams may play with a minimum of eight players, but four still MUST be female. If a team is short 1 female player the #2 slot would be empty and an automatic out, if short 2 females the #4 slot would become empty and another automatic out. The team would also be short 1 or 2 players in the field.
The purpose of this section is to discuss and clarify rules and game situations that arise from time to time. If you have questions or would like clarification on this page contact the Web Admin (e-mail at bottom of page) and your question will be brought forward to the league commissioner.
There must be at least four females playing defense on the field and in the first ten batters of the batting order. Teams may play with a minimum of eight players, but four still MUST be female. If a team is short 1 female player the #2 slot would be empty and an automatic out, if short 2 females the #4 slot would become empty and another automatic out. The team would also be short 1 or 2 players in the field.
This one comes up several times every year. A ball is thrown and goes out of play. From the ASA Rule Book 2001 Point of Emphasis #33 : "Runners are always awarded two bases on overthrows which go out of play...." "...two bases are awarded from the last base touched at the time of the throw." (emphasis added) If the ball is carried out of play, (fielder catches a fly ball and his or her momentum carries her or him out of play), the runners are awarded ONE base from the last base touched when the ball went out of play. At Cleveland Park, a ball going into the dugout areas is also out of play.
The playable area of the diamond is the area between the back stop extended out. If all the fields had fences around them, that would be the playable area, but since the fields Church league plays on do not have fences we extend the back stops out to define the playable area.
There are two different situations in which a runner may leave his base too soon. - On a fly ball. If the runner leaves before the ball is caught and does not tag up, he should be called out UPON APPEAL to the umpire. The appeal must occur before the next pitch - before the ball is hit or crosses the plate. If a runner is leading off or leaves the base before the ball is hit or crosses the plate, the ball is dead and the runner is out. This is NOT an appeal play. The umpire should call time immediately and call the RUNNER out. (ASA rule 8 Section 7-R).
Situation: A runner was going into second base. He was close to the bag when the throw hit him in the back. He never used excessive force, but if he would have slid, it might have helped the throw make it to second. Rule: "If a play is going to be close at any base or home plate, the runner should slide to avoid injury to the defensive player. If a runner goes in standing up and contact is made, the umpire may call the runner out if excess force is used." Interpretation: The purpose of this rule is to prevent injury to players, not to call runners out. If, in the judgement of the umpire, contact was made and was such that the possibility of injury was involved, the runner should be called out. It is the responsibility of the runner to minimize or avoid the force of the contact. Softball in general, and in this league in particular, is not worth a serious injury. Given the condition of the diamonds, we do not want to force players to slide either. Players...if in doubt, take the out!
Tie games should only happen due to the game being called on account of darkness (ie. 7:00 games) The time limit for 6:00 games does NOT apply in case of ties. Play until the tie is broken or dark.